This update brings in all the mechanics and changes needed for me to consider the game feature complete. Treasures can now be sold mid-run in emergencies for so...
This update aims to add more variety and immersion to gameplay. The cursor during play now shows a player sprite, and NPC sprites during relevant encounters. Ex...
An update aimed at making long-term play more enjoyable and rewarding. High scores are now fully implemented with your top 5 scores listed. New alternate tiles...
A major update to audio, with sound effects being added as well as toggle-able mutes. Several new overworld and secret forest maps have also been added to ensur...
This update builds up perception based features, rewarding the player for keeping an eye on the map. Secret forest locations now vary in most maps, with an indi...
This update aims to incentivise treasure collection during runs, with a freebie given out at the mid-way point, and a new tile whose rewards scale with treasure...
This update is mostly focused on getting the core gameplay experience to be as enjoyable as possible. Dice re-rolls should facilitate more decision-making while...